A quick guide in becoming a UX designer


It seems more and more these days in a competitive market the importance of a UX designer is becoming more important and essential if any business wants to succeed.

The role of a UX designer is to be the voice of the user. The goal of UX designer is to make the experience of using the product or a service as easy as possible.

To achieve this UX designers must put themselves in the shoes of the customer, analyse the process they go through, and then come up with solutions to make the process easier by testing them with the end user.

Here is a a Four step process

UX design really is a simple process:

  1. Research  —  2. Analyse — 3. Design — 4. Test

Each step can be expanded on or each step can be bypassed depending on what the project is.

Step 1. Research

Start with the business

First, you need to understand what the business needs are, tip: Business needs rarely ever align with their user needs, and that’s good because our role is to fix that.

Start by asking key stakeholders what they want to achieve, and what metrics they are trying to target.

Hold a workshop and gather all the information you can.

Talk to the real users

First find out who the users are then divide them into groups.

Organise interviews with some people from each of the groups. Take notes and possibly bring along the designer who will be working on the project  so they get first hand experience of the users needs. Make it count, everything you say and do from now on will be based on this research.

Step 2. Analyse

This is where you take all your interviews and convert it into something you can use. Usually you would make personas or journey maps, but any kind of output can be used depending on what you need.


Take all your interviews and mark out the trends.

Take each question and mark it on a slider, happy on one end, and  frustrated users on the other.

You will see some trends on the sliders, the same users will possibly be clumped together. You can then create personas for all the users in that trend and write a story based on real stories.

Personas can be visual, you can use infographics to summarise their behaviour, wants and motivations.

A UX designer may often use personas to make lists of things they need, we call these jobs to be completed’. The job to be complete is what we need to simplify to help the user achieve their goal.

Journey maps

Map out the whole journey the user will take, from before they even get to your site to when they leave the site and possibly someday return.

Take the user interviews and map them onto a timeline, use genuine quotes to show if they are happy or frustrated with the experience.

A bad experience can be named ‘pain points’. Your role is to fix those pain points.

For each pain point you come up with a small brief for what you need to do, we can call these ‘how might we’ and write down what we need to do in order to improve the experience for the user.

A journey map can be printed on and placed on a wall, and are useful for the entire group to see what areas the experience need improving.

Step 3. Design

Pull out some pens and paper, and start sketching experiences that would exceed the users needs. This is the most fun part of a UX design and ideas are best shared between people.

The quality of the sketches don’t matter. You need to do some sort of mapping, like a sitemap, storyboards, user flows etc. the idea is to show other people on the teams the experience users will have in a way they will understand.

Spend time talking through your work with anyone joining the project as it can be very hard to understand any outputs from a UX designer, keep it simple or else no one will use any of the research you gathered.

Step 4. Test

Last step, make a prototype of your answers.

Designer or develop the prototype to be as close to the real thing.

Test the prototype with users, this is called ‘user testing’. Use your personas to help you test if your new experience is better and what still needs fixing.

If you can, use the same users from the user research you did and conduct your testing, this will give you good feedback on your new solution.

Then make it real, and test it again when it’s live.

In Summary

The reason a UX designer can have so much say in a business and get paid really well is because they are responsible for connecting the users needs with the business needs.

UX design is still relatively new, there is no right or wrong way of doing things.

Keep sharp, most of what a UX designer does is pick the right processes for the right job.